Recent For JavaScript

Automating Microsoft Edge in IE Mode with VBA: A Selenium-Free Approach

Automating Microsoft Edge in IE mode using VBA without Selenium drivers is crucial for maintaining compatibility with legacy web applications that rely on Internet Explorer. This approach is particularly beneficial in environments where upgrading to newer automation tools is not [...]

Resolving ReferenceError: XMLHttpRequest is Not Defined

The ReferenceError: XMLHttpRequest is not defined error occurs when JavaScript code attempts to use the XMLHttpRequest object, but it isn’t recognized in the current context. This typically happens in environments like Node.js, where XMLHttpRequest isn’t available by default, or due [...]

Error Automatic PublicPath Not Supported: Troubleshooting and Prevention

When running test cases, developers might encounter the error message “automatic publicPath is not supported in this browser.” This issue typically arises in older browsers that lack support for certain modern JavaScript features used by tools like webpack. The error [...]

Fixing Selenium Error: Target Frame Detached

The “target frame detached” error in Selenium occurs when the frame or iframe you are interacting with is removed or reloaded during the automation process. This can happen due to dynamic content updates or page navigations. The impact of this [...]

Mastering For-In Statements: Why Filtering with If is Crucial

In JavaScript, the for...in statement is used to iterate over the properties of an object. However, it’s crucial to filter these properties using an if statement within the loop. This practice helps avoid unintended behavior by ensuring that only the [...]

Window Open Not Working on Google Chrome: Troubleshooting Guide

When the window.open function stops working in Google Chrome, it can disrupt web development and user experience. This issue often arises due to browser settings, pop-up blockers, or JavaScript errors. Addressing it is crucial for ensuring smooth navigation and functionality [...]

Mastering Don’t Destroy On Load: Unity Game Development Best Practices

In Unity, the DontDestroyOnLoad function is used to prevent specific GameObjects from being destroyed when a new scene is loaded. This is particularly important for objects that need to persist across multiple scenes, such as game managers, audio sources, or [...]

Enabling Local File Links in Chrome & Edge: A Step-by-Step Guide

Local file links in browsers like Chrome and Edge allow users to access files stored on their computers directly through their web browsers. This functionality is crucial for quickly opening documents, images, or other files without needing to navigate through [...]